Minimap Animations
The mini-maps are divided into three areas (one per radar) with a thicker line to make the boundaries clear. The design premise was made in way to adapt its width to the different maps the game has.

Square-Area Reveal
The radar tower visually scans the zone. If it detects no flags, it clears one random square at a time within its coverage area. This animation is shared by both friendly and enemy radars.

Flag Reveal
The tower pinpoints the general location of the flags and highlights the respective enemy and friendly areas. Because the enemy flag's exact position is still imprecise, players must search the designated zone to find it.

Minimap Ingame

Character Selection

Character Selection

Character → Show Abilities

HUD

Full Health

Damage Received

Mid Health

Low Health

Healing

Down But Not Dead 

Dead

Regenerating

Matchmaking
Lobbies

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